Thanks,
Joejanko|||Maybe you can find it here.
http://wowcompares.com/3029038/Frame...rDollFrame.lua|||Looks like this might work:
Code:
PetPaperDollFrame_SetTab(3)
It's a bit of a guess though, based on the code linked above.|||Thanks, Jumpy and Tunga. I'll give it a shot.
Joejanko|||Quote:
Looks like this might work:
Code:
PetPaperDollFrame_SetTab(3)
It's a bit of a guess though, based on the code linked above.
Tried it, but it didn't work.|||You may need to show the frame as well. But to be honest it was a hopefuly guess and nothing more.|||Quote:
You may need to show the frame as well. But to be honest it was a hopefuly guess and nothing more.
And it was a good guess. If I can't call it directly, I may need to call the Pets frame, then display the Mounts tab with additional code.
UNLESS anyone else knows how to do it with "Toggle". Anyone?|||Doh! Can you tell I'm new at this? Tunga, you were right-- your suggestion just needed to follow my API:
ToggleCharacter("PetPaperDollFrame");
PetPaperDollFrame_SetTab(3);
It's working perfectly. Thanks again.
Joejanko|||Ah sorry, that's what I meant by:
Quote:
You may need to show the frame as well.
I wasn't very clear though.
Anyway, glad you got it working :) .|||Quote:
Tried it, but it didn't work.
Try this one...
PetPaperDollFrameTab3:Show()
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